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Build Tracks

Use the in-game Track Builder to create courses that racers can test and share.

Track Builder Workflow

  1. Open Track Builder from ViewerFrenzy's main menu.
  2. Select a map type and browse the component palette.
  3. Place, move, rotate, and group components to build a clear route from start to finish.
  4. Test the track before sharing it so racers have a reliable finish path.

Design Guidance

  • Make checkpoints and finish areas easy to read at racing speed.
  • Leave enough clearance for the chosen vehicle type.
  • Use props to communicate direction, risk, and landmarks rather than obscuring the route.
  • Test with a full lobby when possible; a track that works for one racer can behave differently in a crowd.